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user1430
user1430
Post Closed as "not constructive" by Tetrad
Tweeted twitter.com/#!/StackGameDev/status/46622345560981504
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user6055
user6055

Help me choose an engine

So far i've been trying to make a RTS in pygame but, i feel like 2d is not enough and pygame has me do a lot of stuff that i would not like doing. What i would like doing is working on the AI gameplay and such and not worying too much about how to display stuff,physics and the like too much.

So far Unity has boo which is supposed to be similar to python i wonder if that could work. How similar is it to python should i use this? Other options as far as i can see are ogre3d python bindings and UDK.

Which would best suit my needs?