Timeline for C++ DirectX FBX SDK Importer Weird Mesh Problem
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jun 24, 2015 at 6:15 | comment | added | Chuck Walbourn | You might want to take a look at the Samples Content Exporter from the DirectX SDK, and DirectXMesh as well. | |
Feb 24, 2015 at 10:41 | comment | added | D13 | I managed to fix the problem by following the way you copied the vertices. After checking through my .obj loader codes, I think I'm making a big mistake on how I construct my vertex data since there is only very few data to create the vertex buffer. Will post my new solution once I have the time to check my codes thoroughly and code a new one. | |
Feb 24, 2015 at 10:31 | vote | accept | D13 | ||
Feb 22, 2015 at 12:30 | review | First posts | |||
Feb 22, 2015 at 13:59 | |||||
Feb 22, 2015 at 12:30 | history | answered | Robert | CC BY-SA 3.0 |