Timeline for Why do game engines convert models to triangles instead of using quads?
Current License: CC BY-SA 3.0
19 events
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Mar 4, 2020 at 15:41 | answer | added | Mohammad | timeline score: -1 | |
May 24, 2017 at 19:11 | history | edited | user1430 | CC BY-SA 3.0 |
deleted 89 characters in body; edited tags; edited title
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S Jan 27, 2013 at 7:25 | history | suggested | user25091 | CC BY-SA 3.0 |
removed the signature
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Jan 27, 2013 at 5:31 | review | Suggested edits | |||
S Jan 27, 2013 at 7:25 | |||||
Feb 11, 2012 at 6:02 | comment | added | Grant | Well in my professors defense he isn't on the game dev side he is more of an animator/modeler. He knew that it did convert to tris but didn't know the math reason as to why for rendering. But yes he probably should have known. | |
Dec 20, 2011 at 17:56 | comment | added | Maximus Minimus | +1 for your question but a big -1 to your professor. This is basic stuff that he should have known as well as he knows the back of his own hand, and a sign that he's a little out of touch with developments over the past 15-odd years. | |
Dec 20, 2011 at 1:53 | answer | added | Domarius | timeline score: 10 | |
Mar 28, 2011 at 16:39 | vote | accept | Grant | ||
Mar 11, 2011 at 22:36 | answer | added | bmcnett | timeline score: 3 | |
Mar 11, 2011 at 2:55 | answer | added | Kylotan | timeline score: 2 | |
Mar 10, 2011 at 18:33 | answer | added | 3Dave | timeline score: 2 | |
Mar 9, 2011 at 16:49 | comment | added | user744 | @Macke: Quadratic as in "quadratic equation", not quadratic as in "quadrilateral". It doesn't use quads but rather a quadratic curve defined by 9 points. stason.org/TULARC/pc/3d-graphics-cards-faq/… | |
Mar 9, 2011 at 15:23 | comment | added | Macke | Somewhat related, The NVidia NV1 used quadtratic texture mapping (which uses quads), instead of triangles/polygons. It was not big hit, to say the least. See en.wikipedia.org/wiki/NV1. | |
Mar 9, 2011 at 11:36 | answer | added | Luther | timeline score: 2 | |
Mar 9, 2011 at 8:08 | answer | added | Tim Holt | timeline score: 8 | |
Mar 9, 2011 at 2:23 | history | tweeted | twitter.com/#!/StackGameDev/status/45308636645429248 | ||
Mar 9, 2011 at 1:51 | answer | added | ggambetta | timeline score: 60 | |
Mar 9, 2011 at 1:24 | answer | added | Nate | timeline score: 65 | |
Mar 9, 2011 at 1:19 | history | asked | Grant | CC BY-SA 2.5 |