Timeline for D3D11/C++ Inaccuracies in uv interpolation in pixel shader. How to avoid?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jan 13, 2015 at 17:37 | answer | added | Stephane Hockenhull | timeline score: 2 | |
S Jan 13, 2015 at 16:23 | history | suggested | glampert | CC BY-SA 3.0 |
Improved text formatting; fixed broken code formatting; fixed a few typos; added 'hlsl' tag.
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Jan 13, 2015 at 15:13 | review | Suggested edits | |||
S Jan 13, 2015 at 16:23 | |||||
Jan 13, 2015 at 10:22 | review | First posts | |||
Jan 13, 2015 at 10:39 | |||||
Jan 13, 2015 at 10:19 | history | asked | XorTdsc | CC BY-SA 3.0 |