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Oct 21, 2014 at 3:16 comment added JarkkoL AAA companies compete in completely different space than small indie teams so it's unlikely there is any conflict of interests. Quite the contrary, sensible management actually encourages spare time indie development since they may leverage your acquired knowldge. Non-competitive clauses are there mainly to avoid leaking IP/trade secrets to other AAA teams.
Oct 21, 2014 at 0:25 comment added Jon Story Most AAA developers have non-compete clauses in their contacts. In fact, most software development companies of any type tend to. I've never had a job without one! Why? Because unlike manual labour, it's very easy to copy your company's work and steal their clients/market etc
Oct 20, 2014 at 17:46 history edited Anko CC BY-SA 3.0
Condensed by removing repetition and unnecessary detail.
Oct 20, 2014 at 15:52 history edited user1430
edited tags
Mar 5, 2013 at 14:32 review Close votes
Mar 14, 2013 at 3:02
Mar 20, 2011 at 2:16 vote accept Salano Software
Feb 27, 2011 at 21:39 comment added Kylotan @Tim Holt: one problem is not necessarily a contract clause directly barring competition, but clauses saying that any intellectual property you create is owned by the company. I don't know whether the legitimacy of this has been tested in court or not.
Feb 26, 2011 at 0:47 comment added Tim Holt @James, it's a POTENTIAL conflict of interest. If his contract explicitly forbids ANY game development, then it's pointless to ask the question. If it forbids direct competition, then he needs to do something different from what work is.
Feb 26, 2011 at 0:17 comment added James @Tim Holt Its a conflict of interest when you develop games for yourself while developing games for a company. I was very lucky to have landed a job where my higher-ups allowed me free reign to do with what I wanted on my spare time as long as it was not in direct conflict with my 'day job' as it were. This included both target market space as well as effort put in to my day job. This is rare though and if you did not get an agreement of this sort up front (before you started) chances are you will not find this is the case.
Feb 25, 2011 at 15:05 comment added Jari Komppa Weird. I didn't have "edit" link for this earlier, but wanted to break it into paragraphs.. now TreeUK has split it into paragraphs and I see an edit link. shrug.
Feb 25, 2011 at 15:01 answer added A.A. Grapsas timeline score: 13
S Feb 25, 2011 at 14:49 history suggested Tristan Warner-Smith CC BY-SA 2.5
Paragraphed up for readability
Feb 25, 2011 at 14:35 answer added Jari Komppa timeline score: 3
Feb 25, 2011 at 10:03 review Suggested edits
S Feb 25, 2011 at 14:49
Feb 25, 2011 at 8:22 history tweeted twitter.com/#!/StackGameDev/status/41050498471702528
Feb 25, 2011 at 6:13 comment added Tim Holt "I obviously can't put anything out while I'm working for the company" -- Is this actually true? Are you bound by a contract stating this?
Feb 25, 2011 at 6:11 history asked Salano Software CC BY-SA 2.5