Timeline for Good GUI for OpenGL?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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May 27, 2020 at 15:42 | comment | added | Pablo Burgos | This project was abandoned in 2016. As stated on github site: Abandoned: GWEN - GUI Without Extravagant Nonsense. | |
Apr 1, 2015 at 16:44 | comment | added | user441521 | Not having xaml/html/css is not a plus that's for sure. That's what these things were made for and they do it much better than C++ can. | |
Feb 23, 2015 at 14:21 | history | edited | Gustavo Maciel | CC BY-SA 3.0 |
added 240 characters in body
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Jul 26, 2013 at 14:32 | history | edited | blissfreak | CC BY-SA 3.0 |
Linked to github repo, since the original site linked had dead links and hadn't been updated for 2 years.
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S Aug 10, 2012 at 13:32 | history | suggested | CommunityBot | CC BY-SA 3.0 |
added working link
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Aug 10, 2012 at 11:42 | review | Suggested edits | |||
S Aug 10, 2012 at 13:32 | |||||
Feb 24, 2011 at 20:58 | comment | added | deft_code | I agree the documentation is lacking. The core library is cross-platform. However the renderer and input systems are lacking for other platforms. For me that's not an issue as I built a renderer tailored to me render system. | |
Feb 24, 2011 at 5:59 | comment | added | Jari Komppa | Lacks documentation, not portable (yet), opengl back-end unfinished, etc. Couldn't figure from online materials whether it has file io dialogs (or dialogs at all, for that matter). | |
S Feb 23, 2011 at 23:38 | history | answered | deft_code | CC BY-SA 2.5 | |
S Feb 23, 2011 at 23:38 | history | made wiki | Post Made Community Wiki |