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Dec 12, 2014 at 12:05 comment added luleksde @JonStory Yes, I do. Even with 2 different listeners it still could be a single process though, but after reading all the answers in here and thinking some more about it, I have decided that it will be worth it to have separate processes. For this particular project the main client will be a javascript browser one, but I plan to add a native mobile client app in the future.
Dec 12, 2014 at 11:17 comment added Jon Story Do you envisage yourself changing the "listener" to use a different communication technique, or adding options to use more than one type of client-server communication (eg if mobile clients had to communicate in a different way)? If so, it may be worth separating it so that you can swap the modules in/out as required.
Dec 12, 2014 at 8:59 comment added vz0 How do both parts communicate? Sockets?
Dec 11, 2014 at 14:17 answer added Lie Ryan timeline score: 11
Dec 11, 2014 at 13:03 vote accept luleksde
Dec 11, 2014 at 12:37 history tweeted twitter.com/#!/StackGameDev/status/543021849102532608
Dec 11, 2014 at 12:19 history edited Anko CC BY-SA 3.0
Clearer title. Reparagraphed and rearranged for better flow of reading.
Dec 11, 2014 at 12:16 answer added Anko timeline score: 17
Dec 11, 2014 at 11:55 answer added Philipp timeline score: 5
Dec 11, 2014 at 11:40 answer added ratchet freak timeline score: 4
Dec 11, 2014 at 11:31 history asked luleksde CC BY-SA 3.0