Timeline for StartCoroutine function inside TriggerOnEnter2D not working - unity + kinect
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 20, 2014 at 13:41 | comment | added | Sweta Dwivedi | Ohh i'm sorry i misunderstood, so like a class where i can attach the target scene rather than going around adding a switch statement! Great suggestion, Dint even cross my mind! Thank you very much :) | |
Nov 19, 2014 at 18:14 | comment | added | McAden | @SwetaDwivedi - It's not something built-in but something you can make yourself to serve your needs. I added an example. | |
Nov 19, 2014 at 18:13 | history | edited | McAden | CC BY-SA 3.0 |
added 1242 characters in body
|
Nov 19, 2014 at 11:10 | comment | added | Sweta Dwivedi | I tried looking for MenuItem but dint quite understand the concept, Thank you so much for the answer it works | |
Nov 18, 2014 at 21:08 | history | answered | McAden | CC BY-SA 3.0 |