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Nov 16, 2014 at 0:17 comment added Anko @hobblygobbly Cool! I edited to highlight the most important parts. You can see previous versions in the revision history and can of course edit further. :)
Nov 16, 2014 at 0:10 history edited Anko CC BY-SA 3.0
Condensed and clarified by rearranging and removing duplication or unnecessary detail. Split sections with horizontal rules. Clearer title and a relevant tag.
Nov 14, 2014 at 17:43 comment added hobblygobbly @Anko I wouldn't mind any editing, sometimes I struggle to be coherent in keeping something short/simple. Any modifications can be made for archival purposes for others that may stumble upon it. The entire example can be removed if deemed fit (if you have the ability to do so). Otherwise I will do it.
Nov 12, 2014 at 13:07 comment added Anko This is a good question, but it could be an order of magnitude shorter. The example seems unnecessarily detailed. Would you mind some aggressively-pruning edits?
Nov 11, 2014 at 7:42 vote accept hobblygobbly
Nov 10, 2014 at 23:57 comment added AturSams While procedural generation doesn't have to be random, I haven't heard of any game that boasts procedural generation and isn't using some kind of function to get predictable or unpredictable noise.
Nov 10, 2014 at 23:39 history tweeted twitter.com/#!/StackGameDev/status/531954419588296704
Nov 10, 2014 at 22:12 answer added Alejandro Piad timeline score: 8
Nov 10, 2014 at 19:26 history edited hobblygobbly CC BY-SA 3.0
deleted 148 characters in body
Nov 10, 2014 at 19:15 comment added david van brink Sounds like just nomenclature... random generation is procedural. Not all procedural generation uses randomness. Like Philipp alludes.
Nov 10, 2014 at 19:06 comment added Philipp A procedural content generation algorithm doesn't necessarily need to include randomness. You can have a completely deterministic procedural algorithm which always generates the same output. This technique can be used to reduce the size of the assets you need to ship with your game.
Nov 10, 2014 at 19:03 review First posts
Nov 10, 2014 at 21:03
Nov 10, 2014 at 19:02 history asked hobblygobbly CC BY-SA 3.0