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Timeline for Infinite Jumper Snow Effect

Current License: CC BY-SA 3.0

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Feb 21, 2015 at 23:11 vote accept Xkynar
Aug 2, 2014 at 17:57 comment added Alexandre Desbiens @Xkynar A simple particle system should be as fast as LibGDX's one. They added a lot of stuff to theirs, and there isn't much optimization you can apply to particles...
Aug 2, 2014 at 2:09 comment added Xkynar Grrr, i doubt a particle system made by me would be as optimized as LibGDX's... A simple particle system isnt a hard thing to do, but id have to study about optimizations on that subject and I really didnt want to waste time on such a minor (but elegant) detail
Aug 1, 2014 at 14:07 comment added Alexandre Desbiens @Xkynar I don't think so. You'd have to create your own list of particles, because it seems you can't move individual particles, so you couldn't teleport them. I am not a LibGDX expert though, so maybe someone with more experience than me can answer that.
Aug 1, 2014 at 14:02 comment added Xkynar This is actually very smart, but is it possible to follow this idea and still use LibGDX's Particle System?
Aug 1, 2014 at 13:17 history answered Alexandre Desbiens CC BY-SA 3.0