Timeline for HTML5 canvas multiplayer game with node.js and Isogenic engine [closed]
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Jul 29, 2014 at 11:29 | vote | accept | Kumzis | ||
Jul 26, 2014 at 16:34 | history | closed |
Philipp bummzack ClassicThunder Anko Tetrad |
Not suitable for this site | |
Jul 25, 2014 at 19:00 | answer | added | RylandAlmanza | timeline score: 0 | |
Jul 25, 2014 at 12:26 | comment | added | Philipp | You can. But whether or not you should depends on you and on your specific project. | |
Jul 25, 2014 at 12:26 | history | edited | Kumzis | CC BY-SA 3.0 |
Clarifying question
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Jul 25, 2014 at 12:24 | comment | added | Kumzis | Actually what i meant was mongoDB, and can i use both for storing everything? | |
Jul 25, 2014 at 12:14 | review | Close votes | |||
Jul 26, 2014 at 16:36 | |||||
Jul 25, 2014 at 11:57 | comment | added | Philipp | Welcome to gamedev.stackexchange.com. Unfortunately, "which technology to use" quesitions are considered off-topic here, because they are always discussion-oriented. I would recommend you to learn both technologies so you know what their main differences are and then make an educated decision which is better for you and your specific project. Also, there is no such thing as NoSQL. Each of the databases grouped under that umbrella term is completely different and deserves to be evaluated separately. | |
Jul 25, 2014 at 11:42 | review | First posts | |||
Jul 25, 2014 at 11:55 | |||||
Jul 25, 2014 at 11:36 | history | asked | Kumzis | CC BY-SA 3.0 |