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Timeline for JMonkey scrolling 3D text

Current License: CC BY-SA 3.0

7 events
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Mar 2, 2015 at 17:58 comment added Aquarius Power you can put that bitmap modified by imagepainter on a texture (I think you can have a main bitmap and copy parts of it to the texture, giving move sensation but I think it is not the best way, cpu intensive [not sure tho]) and use it as material to your geometry
Mar 1, 2015 at 21:56 comment added DLabinac Yes, UV could do the trick, but still I would need to render a bitmap image.
Mar 1, 2015 at 17:40 comment added Aquarius Power also, I think ImagePainter.jar may help on modifying the bitmap to achieve that too.
Mar 1, 2015 at 17:34 comment added Aquarius Power do you know how texture UV work? I think by slowly changing its UV value could do the trick, not sure tho.
Mar 1, 2015 at 4:00 comment added DLabinac No, as far as my ideas go, it should be possible to render text in a separate bitmap, and use that as a texture, but that is a bit messy.
Dec 1, 2014 at 23:23 comment added Aquarius Power did you solve it?
Jul 12, 2014 at 19:28 history asked DLabinac CC BY-SA 3.0