Timeline for How do you handle aspect ratio differences with Unity 2D?
Current License: CC BY-SA 3.0
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when toggle format | what | by | license | comment | |
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Jul 6, 2014 at 23:02 | comment | added | jhocking | No I haven't. btw I just added some more detail about screen size | |
Jul 6, 2014 at 23:00 | history | edited | jhocking | CC BY-SA 3.0 |
added 413 characters in body
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Jul 6, 2014 at 21:55 | comment | added | Michael | Have you done any projects where that wasn't an option? Almost all the tower defense style games I've seen and many other styles you can see the entire game view on the device without scrolling, and this is consistent across devices. On IOS you can make assets and swap them, but that becomes impossible (and really just a big PITA anyway) on Android. | |
Jul 6, 2014 at 20:07 | history | answered | jhocking | CC BY-SA 3.0 |