Timeline for Preferred way to render text in OpenGL
Current License: CC BY-SA 2.5
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Jul 18, 2016 at 18:40 | comment | added | brita_ | Caution: NeHe's tutorials are for the old fixed function pipeline and don't get updated often. If you are looking for a modern OpenGL solution see stackoverflow.com/questions/5262951/… | |
Jan 22, 2011 at 10:38 | comment | added | dukeofgaming | +1 Thanks for the valuable info on performance, I did know about NeHe's tutorials. I think I did use bitmap fonts... but it didn't scale: about 60 labels floating in a scene above spheres joined by lines, any insight to that? (I was thinking I should have looked for a way to implement a flyweight pattern) | |
Jan 21, 2011 at 9:02 | history | answered | Constantin | CC BY-SA 2.5 |