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Apr 22, 2014 at 17:58 history edited Aviv Cohn CC BY-SA 3.0
added 127 characters in body
Apr 22, 2014 at 17:00 history edited Tetrad CC BY-SA 3.0
added 33 characters in body
Apr 22, 2014 at 16:45 answer added AturSams timeline score: 0
Apr 22, 2014 at 15:56 history edited Aviv Cohn CC BY-SA 3.0
added 1278 characters in body
Apr 22, 2014 at 15:16 history edited user1430
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Apr 22, 2014 at 12:25 answer added rioki timeline score: 2
Apr 22, 2014 at 11:50 comment added Timothy Groote This depends on numerous factors, the engine of your game and its intended function being one of them. This approach could simplify development later on, but it could also make things difficult. (think about multiple inheritance for instance) (tl ; dr that depends on what you're making)
Apr 22, 2014 at 11:36 history asked Aviv Cohn CC BY-SA 3.0