Timeline for How can I determine if an object hit the top of a tile rectangle in MonoGame? [duplicate]
Current License: CC BY-SA 3.0
11 events
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Aug 16, 2018 at 21:13 | history | edited | Pikalek |
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Apr 13, 2017 at 12:18 | history | edited | CommunityBot |
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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Apr 8, 2014 at 16:25 | history | closed |
Anko Seth Battin Vaughan Hilts user1430 |
Duplicate of How to determine collision direction between two rectangles? | |
Apr 8, 2014 at 16:22 | history | edited | user1430 | CC BY-SA 3.0 |
deleted 244 characters in body; edited title
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Apr 8, 2014 at 14:42 | answer | added | Madmenyo | timeline score: 0 | |
Apr 7, 2014 at 20:50 | comment | added | Ogre3dUser | OMG i must 've been drunk when i wrote this lol, ok the thing is , i wanted to determine when the top of npc(computer player) rectangle intersects with the bottom of the tile map rectangle,and vice versa, i already had a reply here : monogame.codeplex.com/discussions/541384 but i appreciate your reply , my question looks messy indeed and i apologize for that... Thanks again for the effort(lol) :D Kind regards, Romulo Romero | |
Apr 7, 2014 at 18:17 | review | Close votes | |||
Apr 8, 2014 at 16:22 | |||||
Apr 7, 2014 at 18:04 | comment | added | Anko | That first paragraph is one sentence? I think it's unclear what you're asking. (It seems to involve intersecting rectangles, but that's where I get lost.) Could you clarify; maybe draw a picture? | |
Apr 7, 2014 at 17:25 | history | edited | Vaughan Hilts | CC BY-SA 3.0 |
deleted 107 characters in body
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Apr 6, 2014 at 17:48 | review | First posts | |||
Apr 6, 2014 at 18:59 | |||||
Apr 6, 2014 at 17:26 | history | asked | Ogre3dUser | CC BY-SA 3.0 |