Timeline for Does GLSL copy function arguments by value?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 19, 2018 at 23:15 | comment | added | Michahell | This ^ comment is totally uninformative. Tell us how we should think about it, running on the GPU, then.. ¯_(ツ)_/¯ | |
Mar 28, 2017 at 21:34 | history | tweeted | twitter.com/StackGameDev/status/846837880676864000 | ||
Apr 8, 2014 at 21:14 | history | edited | Vaughan Hilts | CC BY-SA 3.0 |
edited title
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Mar 4, 2014 at 21:00 | vote | accept | luke1985 | ||
Mar 4, 2014 at 21:00 | comment | added | Maximus Minimus | GLSL doesn't run on the CPU so you shouldn't think about it in the same terms as code that does run on the CPU. | |
Mar 4, 2014 at 19:04 | answer | added | user41442 | timeline score: 11 | |
Mar 4, 2014 at 18:32 | answer | added | Vaughan Hilts | timeline score: 0 | |
Mar 4, 2014 at 18:09 | history | asked | luke1985 | CC BY-SA 3.0 |