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Oct 28, 2014 at 23:36 vote accept Matthew Pigram
Aug 7, 2014 at 11:54 answer added jorge_codes timeline score: 2
Feb 5, 2014 at 6:58 history tweeted twitter.com/#!/StackGameDev/status/430958477721481216
Feb 3, 2014 at 8:54 comment added Matthew Pigram @xeophin that sounds like what is happening, do you know of any way this can be disabled or changed so that this does not happen?
Feb 3, 2014 at 7:10 comment added xeophin To my knowledge, Unity is actually managing the MonoDevelop solution file, and it will only include the actual scripts (as well as text and XML files, in case they are available), but none of the other assets.
Feb 2, 2014 at 23:07 comment added Matthew Pigram I don't think its anything to do with Git itself, I fairly certain that the issue is with Unity making changes to the solution when it loads from the unity interface. If I check the diff of the solution I can see it actually drops the folders I have added with non-code related assets.
Feb 2, 2014 at 22:55 comment added Matthew Pigram @Grey Yes I am using Git
Feb 2, 2014 at 19:04 comment added Grey What SCM are you using, specifically? Git?
Feb 1, 2014 at 8:25 history asked Matthew Pigram CC BY-SA 3.0