This has been probably asked a lot, but still I couldn't find an answer that helped me.
I know it's a little general, please forgive me for this.
I have a game object with a sprite that can rotate. It's a rectangle. I need it'sits bounding box to rotate with it. Can you show or link me to an example of how thisHow do I make sure that they can generally be doneboth rotate, but they're always both at the same angle? Thanks