Timeline for Why does my game display the wrong "required Android version" on Google Play?
Current License: CC BY-SA 3.0
14 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jan 24, 2014 at 17:54 | history | edited | user1430 | CC BY-SA 3.0 |
edited title
|
S Jan 24, 2014 at 15:11 | history | bounty ended | kagali-san | ||
S Jan 24, 2014 at 15:11 | history | notice removed | kagali-san | ||
Jan 24, 2014 at 10:10 | vote | accept | o0'. | ||
Jan 24, 2014 at 9:38 | answer | added | MartinTeeVarga | timeline score: 12 | |
Jan 22, 2014 at 16:01 | answer | added | Grey | timeline score: 2 | |
S Jan 22, 2014 at 14:42 | history | bounty started | kagali-san | ||
S Jan 22, 2014 at 14:42 | history | notice added | kagali-san | Draw attention | |
Dec 12, 2013 at 18:55 | history | tweeted | twitter.com/#!/StackGameDev/status/411207736056356864 | ||
Dec 12, 2013 at 17:32 | answer | added | Daahrien | timeline score: 1 | |
Dec 12, 2013 at 17:19 | comment | added | o0'. | @wes I can't even go below API level 9, so I guess that Unity itself requires that. | |
Dec 12, 2013 at 17:15 | answer | added | Nestor Ledon | timeline score: 0 | |
Dec 12, 2013 at 17:08 | comment | added | wes | is there something in your application that requires the higher android version? | |
Dec 12, 2013 at 16:36 | history | asked | o0'. | CC BY-SA 3.0 |