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Dec 20, 2010 at 0:44 comment added stonemetal @ Joe Wreschnig It is just me fooling around in my basement there is no expected player base. I was just wondering what were realistic targets to aim for.
Dec 20, 2010 at 0:34 vote accept stonemetal
Dec 19, 2010 at 23:56 answer added coderanger timeline score: 5
Dec 19, 2010 at 23:24 comment added Hendrik Brummermann I suggest to try it out with two or more real internet connections instead of using simulation with guessed parameters.
Dec 19, 2010 at 22:21 comment added user744 I'm hoping someone with more networking experience than me chimes in, but one thing to be aware of is the expected geography of your player base. The latency requirement for a LAN party game is different than something that runs for 8-16 random players over the Internet, is different than your global MMO hosted in Boston which gets connections from Taiwan.
Dec 19, 2010 at 22:14 history edited Jesse Dorsey
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Dec 19, 2010 at 16:04 history asked stonemetal CC BY-SA 2.5