Timeline for How to create a magic orb like in Skyrim?
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Nov 4, 2013 at 6:11 | history | tweeted | twitter.com/#!/StackGameDev/status/397244817136435200 | ||
Oct 18, 2013 at 7:38 | answer | added | Philipp | timeline score: 1 | |
Sep 17, 2013 at 16:18 | answer | added | Wolfgang Skyler | timeline score: 0 | |
Sep 17, 2013 at 13:46 | comment | added | Evan | The tags indicate you are using unity, unity has a powerful particle editor allowing for mesh variations and all kinds of physical simulation. This is most likely a simulated particle effect that was produced as a part of the content pipeline internal to Bethesda. | |
Sep 17, 2013 at 12:06 | history | edited | Martin Tale | CC BY-SA 3.0 |
Added video to make the intended result more clear.
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Sep 17, 2013 at 11:57 | comment | added | Tordin | That looks like a just 3d renderd texture that gets renderd to the 2d hud. | |
Sep 17, 2013 at 10:01 | history | asked | Martin Tale | CC BY-SA 3.0 |