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when toggle format what by license comment
Jun 16, 2020 at 10:15 history edited CommunityBot
Commonmark migration
Sep 6, 2013 at 15:26 vote accept BungleBonce
Sep 6, 2013 at 3:06 history tweeted twitter.com/#!/StackGameDev/status/375817325964185600
Sep 5, 2013 at 23:08 comment added BungleBonce I'm using GL_Linear @Byte56
Sep 5, 2013 at 22:15 answer added Andon M. Coleman timeline score: 16
Sep 5, 2013 at 21:25 comment added House Are you using GL_NEAREST or GL_LINEAR for rendering the texture?
Sep 5, 2013 at 21:18 history asked BungleBonce CC BY-SA 3.0