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Nov 4, 2014 at 21:02 answer added AlchemyMouse timeline score: 0
Apr 21, 2014 at 8:37 answer added Hohoveer timeline score: 0
Oct 2, 2013 at 19:12 answer added bspkrs timeline score: 3
Aug 3, 2013 at 23:56 answer added Pandacoder timeline score: 3
Jul 29, 2013 at 21:35 comment added WildWeazel To avoid an XY problem can you briefly explain what you're trying to solve by doing this? Maybe there's a simpler mechanic to get the result you want.
Jul 29, 2013 at 8:42 history tweeted twitter.com/#!/StackGameDev/status/361768686924734465
Jul 28, 2013 at 18:23 history edited House CC BY-SA 3.0
added 4 characters in body; edited title
Jul 28, 2013 at 17:19 review First posts
Jul 28, 2013 at 19:16
Jul 28, 2013 at 17:11 comment added OmniOwl Isn't is possible to simply get the block which is x,y,z blocks away given the vector?
Jul 28, 2013 at 17:00 history asked leafypixiestix CC BY-SA 3.0