Timeline for How are 3D models created in video games?
Current License: CC BY-SA 3.0
14 events
when toggle format | what | by | license | comment | |
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May 30, 2017 at 15:57 | history | edited | user1430 | CC BY-SA 3.0 |
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Aug 11, 2013 at 11:46 | vote | accept | MMag | ||
Jun 24, 2013 at 16:55 | history | tweeted | twitter.com/#!/StackGameDev/status/349209140423430144 | ||
Jun 20, 2013 at 0:20 | answer | added | Matt D | timeline score: 16 | |
Jun 19, 2013 at 19:19 | comment | added | Laurent Couvidou | Usually people doing the models are called artists, not designers: character artist, environment artist, animator... Game designer is more about designing the actual game, its rules, etc. | |
Jun 19, 2013 at 19:16 | comment | added | Laurent Couvidou | Hmm... this could be considered too broad to be answered, or not constructive. But at the same time is sounds reasonable to ask for someone who never approached gamedev and wants to start learning, and it could be given a good answer. So, not sure if this should get closed or not. | |
Jun 19, 2013 at 19:13 | comment | added | Blue Wizard | Here's a pretty realistic documentation of the art process: salvationprophecy.com/forum/viewtopic.php?f=4&t=413 | |
Jun 19, 2013 at 18:33 | review | Close votes | |||
Jun 19, 2013 at 20:18 | |||||
Jun 19, 2013 at 18:25 | answer | added | Kale Z. Raglius | timeline score: 2 | |
Jun 19, 2013 at 18:13 | answer | added | Katana314 | timeline score: 4 | |
Jun 19, 2013 at 17:09 | history | edited | Tetrad |
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Jun 19, 2013 at 17:08 | review | First posts | |||
Jun 19, 2013 at 17:41 | |||||
Jun 19, 2013 at 17:02 | answer | added | zacharmarz | timeline score: 7 | |
Jun 19, 2013 at 16:52 | history | asked | MMag | CC BY-SA 3.0 |