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The textures are named as in the .pack file, without extensions. Try using "image1" instead of "image1.png".
.pack
"image1"
"image1.png"
If you watch your ta variable using the debug tool you should be able to see the names of textures actually loaded.
ta
The textures are named as in the .pack file, without extensions. Try using "image1" instead of "image1.png"