Timeline for Is There an Easy Way to Convert Python/Pygame code into C#?
Current License: CC BY-SA 3.0
16 events
when toggle format | what | by | license | comment | |
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Sep 5, 2021 at 7:11 | review | Suggested edits | |||
Sep 6, 2021 at 2:15 | |||||
Aug 21, 2021 at 19:49 | review | Suggested edits | |||
Aug 21, 2021 at 23:32 | |||||
Aug 17, 2020 at 20:54 | answer | added | Free Hugs | timeline score: 1 | |
Feb 22, 2018 at 17:38 | review | Close votes | |||
Feb 27, 2018 at 3:03 | |||||
Jun 18, 2013 at 3:33 | review | First posts | |||
Jun 18, 2013 at 4:18 | |||||
Jun 16, 2013 at 20:14 | vote | accept | Pip | ||
Jun 16, 2013 at 16:13 | review | Close votes | |||
Jun 19, 2013 at 14:45 | |||||
Jun 16, 2013 at 16:02 | answer | added | bobobobo | timeline score: 3 | |
Jun 16, 2013 at 14:04 | comment | added | Pip | @sm4 can you change that comment into an answer? If there is no more answers, the comment will be accepted as the correct answer | |
Jun 16, 2013 at 14:02 | comment | added | Pip | @SeanMiddleditch Maybe, but probably not. I think I'll use the 'company' name I have from now on. | |
Jun 16, 2013 at 9:55 | history | edited | Andrew Russell |
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Jun 16, 2013 at 2:12 | comment | added | MartinTeeVarga | The answer is No, not an easy way. Some tools exist: developerfusion.com/tools/convert/csharp-to-python And you might be able to use IronPython and actually reuse your Python code from C#. (Just guessing here, but maybe its the same as Java & Groovy) | |
Jun 16, 2013 at 1:18 | comment | added | Sean Middleditch | @PythonInProgress: will you be CSharpInProgress from now on? | |
Jun 15, 2013 at 23:56 | comment | added | Pip | @RobertRouhani Thanks! That's true, and I may try to use Unity for the graphics instead of using PyGame. Most of the bugs took lots of tries to fix, so hopefully it will take less time this time around :P | |
Jun 15, 2013 at 23:54 | comment | added | Robert Rouhani | I don't believe there's an exact PyGame equivalent for C#, so you'll have to build your code off another library. But since you've already solved all your bugs/glitches, you'll know the solution as soon as you encounter it, so it won't be as bad. | |
Jun 15, 2013 at 23:51 | history | asked | Pip | CC BY-SA 3.0 |