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Sep 5, 2021 at 7:11 review Suggested edits
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Aug 17, 2020 at 20:54 answer added Free Hugs timeline score: 1
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Jun 18, 2013 at 3:33 review First posts
Jun 18, 2013 at 4:18
Jun 16, 2013 at 20:14 vote accept Pip
Jun 16, 2013 at 16:13 review Close votes
Jun 19, 2013 at 14:45
Jun 16, 2013 at 16:02 answer added bobobobo timeline score: 3
Jun 16, 2013 at 14:04 comment added Pip @sm4 can you change that comment into an answer? If there is no more answers, the comment will be accepted as the correct answer
Jun 16, 2013 at 14:02 comment added Pip @SeanMiddleditch Maybe, but probably not. I think I'll use the 'company' name I have from now on.
Jun 16, 2013 at 9:55 history edited Andrew Russell
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Jun 16, 2013 at 2:12 comment added MartinTeeVarga The answer is No, not an easy way. Some tools exist: developerfusion.com/tools/convert/csharp-to-python And you might be able to use IronPython and actually reuse your Python code from C#. (Just guessing here, but maybe its the same as Java & Groovy)
Jun 16, 2013 at 1:18 comment added Sean Middleditch @PythonInProgress: will you be CSharpInProgress from now on?
Jun 15, 2013 at 23:56 comment added Pip @RobertRouhani Thanks! That's true, and I may try to use Unity for the graphics instead of using PyGame. Most of the bugs took lots of tries to fix, so hopefully it will take less time this time around :P
Jun 15, 2013 at 23:54 comment added Robert Rouhani I don't believe there's an exact PyGame equivalent for C#, so you'll have to build your code off another library. But since you've already solved all your bugs/glitches, you'll know the solution as soon as you encounter it, so it won't be as bad.
Jun 15, 2013 at 23:51 history asked Pip CC BY-SA 3.0