Timeline for adding vertical scrolling to 2D platformer in libgdx
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 14, 2013 at 3:15 | vote | accept | Vishal Kumar | ||
Jun 13, 2013 at 5:18 | answer | added | Ian Markowitz | timeline score: 2 | |
Jun 13, 2013 at 4:26 | comment | added | Vincenzo |
I haven't looked through all of your code yet, I just wanted to make sure that when you initialize trap_old you meant to add 5*player.getHeight() instead of subtracting it. I can't tell what coordinate system you're using.
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S Jun 13, 2013 at 1:58 | history | edited | Vaughan Hilts | CC BY-SA 3.0 |
improved formatting
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S Jun 13, 2013 at 1:58 | history | suggested | Dmi7ry | CC BY-SA 3.0 |
improved formatting
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Jun 13, 2013 at 1:55 | review | Suggested edits | |||
Jun 13, 2013 at 1:58 | |||||
Jun 12, 2013 at 9:51 | history | edited | Vishal Kumar | CC BY-SA 3.0 |
added 6 characters in body
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Jun 12, 2013 at 8:45 | history | asked | Vishal Kumar | CC BY-SA 3.0 |