Timeline for Is C++ "still" preferred in game development?
Current License: CC BY-SA 2.5
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 21, 2012 at 20:02 | comment | added | bobobobo | @SurvivalMachine Well technically it's a dialect (there are plenty of MSVC++ extensions that don't exist in the standard) | |
Nov 24, 2010 at 8:54 | vote | accept | Vishnu | ||
Nov 17, 2010 at 12:40 | comment | added | Vishnu | Well, which will be the best (considering the trade-off between knowledge and time spent) a.) Learning 3d game programming with books,ebooks,google and self-taught techniques or b.) Learning 3d game programming with an online course(expensive but has highly acclaimed staff) | |
Nov 17, 2010 at 11:52 | comment | added | JasonD | Yes, though it's probably the most used IDE, so it's worth getting to know that at the same time as learning C++. | |
Nov 17, 2010 at 11:43 | comment | added | SurvivalMachine | Visual C++ is not a language, it's an IDE. | |
Nov 17, 2010 at 11:05 | comment | added | JasonD | In terms of languages, C++, primarily - it's not going anywhere any time soon. I'd suggest it also wouldn't hurt to be familiar with scripting languages - Lua, Python, etc. | |
Nov 17, 2010 at 10:58 | comment | added | Vishnu | also, in around 2 years from now I would like to enter a well-known 3d game development company as a Gameplay Engineer. So what would you recommend I should surely learn? | |
Nov 17, 2010 at 10:56 | comment | added | JasonD | In the mainstream development industry, yes. | |
Nov 17, 2010 at 10:45 | comment | added | Vishnu | If I ask you which would be the most appropriate language to learn for a 2d game programmer to enter the 3d game programming industry.Would you answer, Visual C++? | |
Nov 17, 2010 at 10:41 | history | answered | JasonD | CC BY-SA 2.5 |