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Nov 21, 2012 at 20:02 comment added bobobobo @SurvivalMachine Well technically it's a dialect (there are plenty of MSVC++ extensions that don't exist in the standard)
Nov 24, 2010 at 8:54 vote accept Vishnu
Nov 17, 2010 at 12:40 comment added Vishnu Well, which will be the best (considering the trade-off between knowledge and time spent) a.) Learning 3d game programming with books,ebooks,google and self-taught techniques or b.) Learning 3d game programming with an online course(expensive but has highly acclaimed staff)
Nov 17, 2010 at 11:52 comment added JasonD Yes, though it's probably the most used IDE, so it's worth getting to know that at the same time as learning C++.
Nov 17, 2010 at 11:43 comment added SurvivalMachine Visual C++ is not a language, it's an IDE.
Nov 17, 2010 at 11:05 comment added JasonD In terms of languages, C++, primarily - it's not going anywhere any time soon. I'd suggest it also wouldn't hurt to be familiar with scripting languages - Lua, Python, etc.
Nov 17, 2010 at 10:58 comment added Vishnu also, in around 2 years from now I would like to enter a well-known 3d game development company as a Gameplay Engineer. So what would you recommend I should surely learn?
Nov 17, 2010 at 10:56 comment added JasonD In the mainstream development industry, yes.
Nov 17, 2010 at 10:45 comment added Vishnu If I ask you which would be the most appropriate language to learn for a 2d game programmer to enter the 3d game programming industry.Would you answer, Visual C++?
Nov 17, 2010 at 10:41 history answered JasonD CC BY-SA 2.5