Timeline for How to pack the game files into one without using any file compressor?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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May 25, 2013 at 13:15 | review | First posts | |||
May 25, 2013 at 13:38 | |||||
May 4, 2013 at 4:53 | history | tweeted | twitter.com/#!/StackGameDev/status/330545763375517696 | ||
May 4, 2013 at 0:50 | comment | added | ClassicThunder | You can simply use a standard zip library such as dotnetzip.codeplex.com to combine everything. It also support fetching individual files out of the archive. Note that zip is not a compressed file format. | |
May 4, 2013 at 0:30 | answer | added | user1430 | timeline score: 4 | |
May 3, 2013 at 22:59 | answer | added | Fizzik | timeline score: 1 | |
May 3, 2013 at 22:39 | comment | added | Raceimaztion | What language and platform are you using, and why don't you want any compression? | |
May 3, 2013 at 22:38 | comment | added | Tetrad | See also gamedev.stackexchange.com/questions/4118/… | |
May 3, 2013 at 22:37 | history | edited | Tetrad | CC BY-SA 3.0 |
removed link to copyrighted material?
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May 3, 2013 at 21:35 | history | asked | zinx | CC BY-SA 3.0 |