Timeline for A view and projection matrix oddity?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Mar 15, 2013 at 22:23 | vote | accept | War | ||
Mar 15, 2013 at 22:23 | comment | added | War | ah nice you were absolutely spot on .. i passed it the viewports aspect ration (already had this to hand in the class) and it worked!! thank you :) | |
Mar 15, 2013 at 22:21 | comment | added | War | how come it works in the draw method in the main game class? but the exact same line don't work in a separate class (even though its passed to the same effect at runtime). Yeh I agree with you on both those other points too (this is by no means "complete code" it's probably one of the dirtiest hacks i've ever put together but the camera logic is not really what I want to be thinking about right now. | |
Mar 15, 2013 at 18:21 | history | answered | indeed005 | CC BY-SA 3.0 |