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S May 28, 2013 at 12:02 history bounty ended Anko
S May 28, 2013 at 12:02 history notice removed Anko
May 28, 2013 at 5:34 answer added MartinTeeVarga timeline score: 1
S May 27, 2013 at 11:41 history bounty started Anko
S May 27, 2013 at 11:41 history notice added Anko Reward existing answer
Mar 22, 2013 at 7:45 history tweeted twitter.com/#!/StackGameDev/status/315006375933669376
Mar 19, 2013 at 4:39 comment added smokris Health Bars taste better than Hearts (unless you're a vampire).
Mar 15, 2013 at 23:00 comment added Trevor Powell Voting to close as "not constructive", since the author has clarified that his intent was to start a discussion, rather than to get an answer to a real question.
Mar 15, 2013 at 18:10 comment added danijar The question might be also related to User Experience
Mar 15, 2013 at 18:10 answer added bobobobo timeline score: 2
Mar 15, 2013 at 17:55 answer added Lee Louviere timeline score: 2
Mar 15, 2013 at 16:32 answer added nwellcome timeline score: 23
Mar 15, 2013 at 12:39 answer added Tobias Kienzler timeline score: 4
Mar 15, 2013 at 8:49 comment added Tom 'Blue' Piddock +1 It is a good question if you are at a stage in development where either is a good solution, what kind of health values can the player have in your game design and what increments of damage can they take?
Mar 15, 2013 at 3:34 answer added tyjkenn timeline score: 1
Mar 14, 2013 at 23:29 answer added Martin Epsz timeline score: 17
Mar 14, 2013 at 21:08 review Close votes
Mar 22, 2013 at 3:00
Mar 14, 2013 at 21:00 answer added petervaz timeline score: 1
Mar 14, 2013 at 20:40 answer added default timeline score: 18
Mar 14, 2013 at 20:36 comment added Den You can combine both, this way it will look like a set of hearts, but the health can be subtracted/added "float-style".
Mar 14, 2013 at 20:30 comment added Jari Komppa Nothing stops you from designing a system where you can take less than one heart of damage.. or health bar that changes in 10% increments. I think the difference is rather arbitrary.
Mar 14, 2013 at 20:26 history asked Stephane Beniak CC BY-SA 3.0