Timeline for How to display an image stored in GPU video memory
Current License: CC BY-SA 3.0
5 events
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Apr 16, 2017 at 1:26 | comment | added | ybungalobill |
@Sean: cudaGraphicsGLRegisterImage returns a cudaGraphicsResource whereas cudaBindTexture* work on textureReference . How to glue those functions together!? Is there a way to make OpenGL texture to look at an existing CUDA memory region without copying?
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Feb 21, 2013 at 2:51 | vote | accept | Tae-Sung Shin | ||
S Feb 21, 2013 at 2:01 | history | suggested | Doorknob | CC BY-SA 3.0 |
fixed link, added paragraph for readability, code formatting
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Feb 21, 2013 at 1:54 | review | Suggested edits | |||
S Feb 21, 2013 at 2:01 | |||||
Feb 21, 2013 at 1:50 | history | answered | Sean Middleditch | CC BY-SA 3.0 |