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Feb 18, 2013 at 23:41 history closed Sean Middleditch
House
Trevor Powell
bummzack
Tetrad
too localized
Feb 18, 2013 at 20:56 vote accept starscape
Feb 18, 2013 at 18:08 comment added Sean Middleditch If you have to post your code and ask where the problem is, the problem is "too localized." This question is specific to your implementation, not the general technique. Answers to this aren't generally useful to anyone but you.
Feb 18, 2013 at 17:25 comment added Sidar @TehEpicPineapple Your title suggests that you do have a bug. It implies that somewhere in your code is an error. Only the brave ( well no people with time on their hand ) will analyze your code.
Feb 18, 2013 at 12:06 answer added Stephen Hamilton timeline score: 0
Feb 18, 2013 at 10:04 answer added ScrambledRK timeline score: 1
Feb 18, 2013 at 0:07 review Close votes
Feb 18, 2013 at 23:43
Feb 17, 2013 at 23:57 comment added starscape The FAQ allows for "game-specific programming issues" and unless I have misunderstood, this is one of them. This is not a "bug" of the kind that it throws an error. It's the kind of this doesn't work the way I intended, and I don't know why.
Feb 17, 2013 at 23:49 comment added Sean Middleditch GDSE is not for debugging your code for you. Your debugger is for that. Step through the code and inspect what is going on. The Chrome debugger is very good; FireBug is good too.
Feb 17, 2013 at 23:35 history asked starscape CC BY-SA 3.0