Timeline for Limiting a player's movement to the screen's dimensions
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
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Aug 29, 2013 at 7:51 | answer | added | duckdoom5 | timeline score: -1 | |
Feb 13, 2013 at 11:31 | comment | added | Laurent Couvidou | This sounds reasonable to me (provided there's no duplicate somewhere else). | |
Feb 13, 2013 at 11:29 | history | edited | Laurent Couvidou | CC BY-SA 3.0 |
Formatting
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Feb 13, 2013 at 0:00 | comment | added | Trevor Powell | Voting to close for "debug my code for me". | |
Feb 8, 2013 at 9:33 | comment | added | Sidar | Collision detection and Collision response are two different things. Keep that in mind | |
Feb 8, 2013 at 9:27 | answer | added | jmschuaquico | timeline score: 1 | |
Feb 6, 2013 at 20:25 | answer | added | Ivan Kuckir | timeline score: 0 | |
Feb 6, 2013 at 19:19 | review | Close votes | |||
Feb 13, 2013 at 11:29 | |||||
Feb 6, 2013 at 19:16 | history | edited | Kevin Jensen Petersen | CC BY-SA 3.0 |
added 154 characters in body
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Feb 6, 2013 at 18:59 | vote | accept | Kevin Jensen Petersen | ||
Feb 6, 2013 at 18:47 | answer | added | Kwauhn | timeline score: 6 | |
Feb 6, 2013 at 18:40 | answer | added | Dylan Katz | timeline score: 1 | |
Feb 6, 2013 at 18:32 | history | asked | Kevin Jensen Petersen | CC BY-SA 3.0 |