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Jan 21, 2013 at 8:50 vote accept Oliver Schöning
Jan 21, 2013 at 8:49 vote accept Oliver Schöning
Jan 21, 2013 at 8:50
Jan 21, 2013 at 8:49 vote accept Oliver Schöning
Jan 21, 2013 at 8:49
Jan 21, 2013 at 8:49 vote accept Oliver Schöning
Jan 21, 2013 at 8:49
Jan 19, 2013 at 16:05 vote accept Oliver Schöning
Jan 21, 2013 at 8:49
Jan 19, 2013 at 13:02 history tweeted twitter.com/#!/StackGameDev/status/292617980540502016
Jan 19, 2013 at 6:48 vote accept Oliver Schöning
Jan 19, 2013 at 6:48
Jan 18, 2013 at 23:10 history edited Oliver Schöning CC BY-SA 3.0
added 211 characters in body
Jan 18, 2013 at 20:03 answer added Boris timeline score: 3
S Jan 18, 2013 at 15:46 history suggested pabdulin CC BY-SA 3.0
fixed title, added relevant tags
Jan 18, 2013 at 11:52 vote accept Oliver Schöning
Jan 18, 2013 at 12:01
Jan 18, 2013 at 10:50 answer added Denys Séguret timeline score: 3
Jan 18, 2013 at 10:36 comment added Denys Séguret Depends on what you store. If you just have a few flags, you might use a number and basic bit operations (see this if you don't know the concept). If you need to store more, then an object is fine.
Jan 18, 2013 at 9:11 review Suggested edits
S Jan 18, 2013 at 15:46
Jan 18, 2013 at 8:42 history asked Oliver Schöning CC BY-SA 3.0