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Timeline for Working with chunks of terrain

Current License: CC BY-SA 3.0

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Jan 2, 2013 at 15:11 comment added House -1 I think this answer misses the point of chunking terrain. It's supposed to be abstracted away from the user and preferably the developer too. Creating additional complexity between chunks is the opposite direction you want to go.
Jan 2, 2013 at 2:08 comment added Wolfrevo Kcats I get your point, but ultimately it does not resolve the original problem. With your suggestion i could take into account the "door" but not people through this door.
Jan 1, 2013 at 20:53 history answered kalmard CC BY-SA 3.0