Timeline for How do I make an on-screen HUD in libgdx?
Current License: CC BY-SA 3.0
2 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jun 22, 2017 at 20:31 | comment | added | adam | How can i detach sprite from the second camera? What i want to do is to draw text, but it's to big... So i need another camera, but when i do that the text goes with me.. with the player, with my screen... it does move a bit like the enemy on the screen but it is still stay with me... Can you please advise ? | |
Nov 26, 2012 at 8:52 | history | answered | David Dimalanta | CC BY-SA 3.0 |