Timeline for XNA C# Platformer - physics engine or tile based?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Nov 25, 2012 at 1:13 | history | edited | Stephen Tierney | CC BY-SA 3.0 |
deleted 2 characters in body
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Nov 25, 2012 at 1:09 | comment | added | Stephen Tierney | Yes I know. I am trying to illustrate the point that the underlying geometry of the world does not always match the graphics and illustrations. | |
Nov 24, 2012 at 23:44 | comment | added | Kikaimaru | Braid is not tile based, btw. | |
Nov 21, 2012 at 6:06 | history | answered | Stephen Tierney | CC BY-SA 3.0 |