Timeline for Simulating a sine wave/oscillating pattern for enemies
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Nov 17, 2012 at 17:44 | vote | accept | Sun | ||
Sep 22, 2012 at 4:27 | comment | added | milkplus | i didn't know your "scale". increase the waveAmp to something larger like 5.0 and other values. | |
Sep 21, 2012 at 21:24 | comment | added | Sun | I've tried this, but the enemies are still just homing in at me, without the wave like motion. | |
Sep 20, 2012 at 20:17 | history | answered | milkplus | CC BY-SA 3.0 |