Timeline for Implementing fog of war in opengl es 2.0 game
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Sep 30, 2012 at 23:49 | comment | added | jmacedo | @Gajoo You would need to draw some kind of shadow shape in black immediately after drawing units vision mask | |
Sep 30, 2012 at 22:36 | comment | added | Ali1S232 | what about obstacles blocking vision? for example trees or big rocks and those kind of things? | |
Sep 20, 2012 at 2:39 | vote | accept | jmacedo | ||
Sep 19, 2012 at 1:22 | history | answered | jmacedo | CC BY-SA 3.0 |