Timeline for Good GUI for OpenGL?
Current License: CC BY-SA 2.5
7 events
when toggle format | what | by | license | comment | |
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Nov 2, 2016 at 9:49 | comment | added | legends2k | dear imgui seems to be a good example of how versatile IMGUIs can be. I'm yet to try it but it seems quite promising. | |
Jul 12, 2012 at 21:36 | comment | added | cheshirekow | @bobobobo Agreed. It's popular because it exists. It is the "official" gui for ogre (whatever that means) but I find it quite cumbersome to code. Also, the RAD gui builder is way buggy (still in development). | |
Sep 8, 2011 at 4:19 | comment | added | bobobobo | -1. I get the feeling that CEGUI is popular only because it exists and people mention it as a default goto (like this). When I used it, I found it awkward and extremely clunky. | |
Feb 22, 2011 at 16:57 | comment | added | Kylotan | I had my first experience of IMGUI recently, and felt that it was a big backwards step. As you say, it's great for a simple HUD or a static toolbar, but pretty awful for anything dynamic, hostile to having artists or designers create layouts, and coerces you towards munging presentation and logic code together in one place. | |
Oct 8, 2010 at 18:46 | history | made wiki | Post Made Community Wiki by user744 | ||
Sep 6, 2010 at 17:56 | history | edited | user744 | CC BY-SA 2.5 |
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Sep 6, 2010 at 17:45 | history | answered | user744 | CC BY-SA 2.5 |