Skip to main content
9 events
when toggle format what by license comment
Oct 30, 2010 at 17:44 answer added Anteru timeline score: 3
Oct 21, 2010 at 15:39 comment added PrettyPrincessKitty FS It's graphics, rather than programming. So here sounds good. And moonshadow, Ranieri: Wouldn't they do better as answers?
Sep 21, 2010 at 6:37 answer added BigSandwich timeline score: 0
Sep 21, 2010 at 6:29 comment added BigSandwich This pertains to real time graphics which is a large part of game dev, so I think its relevant.
Sep 20, 2010 at 22:22 comment added Ricket This question doesn't directly pertain to game development, and you would most likely get better answers at Stack Overflow stackoverflow.com
Sep 20, 2010 at 15:14 history edited Klay CC BY-SA 2.5
added 627 characters in body
Sep 9, 2010 at 15:06 comment added drxzcl Wouldn't you just extend your center-to-surface vector until it hits the cube, just like in other kinds of cube-mapping? Or am I missing something here?
Sep 6, 2010 at 14:06 comment added moonshadow multiply the terrain normal by a 3x3 matrix, different for each cube face?
Sep 6, 2010 at 14:00 history asked Klay CC BY-SA 2.5