Timeline for Particle System in XNA - cannot draw particle
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Jun 15, 2012 at 12:16 | answer | added | Dave Voyles | timeline score: 2 | |
Jun 15, 2012 at 6:47 | answer | added | Blau | timeline score: 3 | |
Jun 15, 2012 at 1:34 | history | tweeted | twitter.com/#!/StackGameDev/status/213444309318512640 | ||
Jun 15, 2012 at 0:37 | answer | added | DomenicDatti | timeline score: 1 | |
S Jun 15, 2012 at 0:33 | history | suggested | Joel Martinez | CC BY-SA 3.0 |
code formatting
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Jun 15, 2012 at 0:23 | review | Suggested edits | |||
S Jun 15, 2012 at 0:33 | |||||
Jun 15, 2012 at 0:22 | answer | added | Joel Martinez | timeline score: 0 | |
Jun 15, 2012 at 0:12 | comment | added | William | First, make sure that LoadContent is called, by printing a debug message or adding a breakpoint in the method. | |
Jun 15, 2012 at 0:08 | answer | added | user17125 | timeline score: 0 | |
Jun 15, 2012 at 0:03 | history | asked | Dave Voyles | CC BY-SA 3.0 |