Timeline for Turn-based strategy games where action happens in real-time?
Current License: CC BY-SA 2.5
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Aug 20, 2010 at 0:04 | comment | added | Anthony | Yeah, pretty much. But even without the pausing effect of NWN, it's still turn-based and realtime. The turns are time-based, while the action is still realtime. | |
Aug 19, 2010 at 23:04 | comment | added | Robert Fraser | Good examples, though no precisely what I was thinking. FFs only have action going on at once, so it's basically just turn-based (but actions can be entered in real-time). I haven't played NWN, but I thought it was you can pause the game to issue real-time orders? Good thought, but wouldn't work multiplayer. | |
Aug 19, 2010 at 22:50 | history | answered | Anthony | CC BY-SA 2.5 |