Timeline for Implementing a switch statement based on user input
Current License: CC BY-SA 3.0
3 events
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Jun 2, 2012 at 1:01 | comment | added | Dave Voyles | Looking at the code again, I realize that it is what I originally had (nothing that I posted here), but what I'm trying to do now is make it so that players have the option to press a key and advance the screen, without having to wait those 6 seconds. | |
Jun 2, 2012 at 0:52 | comment | added | Dave Voyles | I originally had it as an if / else statement, but wasn't sure if it would work correctly that way. Looks like I'll be going back to that now. I'll implement this now and let you know how it comes out. Thanks again for taking the time to assist me, I appreciate it. I see what you mean about it going straight from one statement to the next now. | |
Jun 1, 2012 at 23:09 | history | answered | Mike Cluck | CC BY-SA 3.0 |