Timeline for Drawing text from update method in XNA
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
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Jun 3, 2012 at 12:12 | comment | added | Artii | The question was pretty much answered ,but i just wanted to say that probably the text does get drawn the thing is the update loop continues and you receive input and the if statement becomes false and you don't notice the text being drawn. | |
Jun 1, 2012 at 23:14 | history | tweeted | twitter.com/#!/StackGameDev/status/208698162452512768 | ||
Jun 1, 2012 at 18:50 | comment | added | Sigh-AniDe | Yes, it is, Byte56 answer is correct | |
Jun 1, 2012 at 18:49 | vote | accept | Sigh-AniDe | ||
Jun 1, 2012 at 18:45 | comment | added | Woody Zantzinger | Your font is being initialized correctly? | |
Jun 1, 2012 at 18:44 | history | edited | Sigh-AniDe | CC BY-SA 3.0 |
edited body
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Jun 1, 2012 at 18:44 | answer | added | House | timeline score: 5 | |
Jun 1, 2012 at 18:41 | comment | added | Sigh-AniDe | Yes ive tested it, that is the last tile. The way i tested it was when the sprite moved onto that tile, my WinForm will change color. | |
Jun 1, 2012 at 18:39 | comment | added | Woody Zantzinger | Without knowing more, have you tested this line? if (mapX == 17 && mapY == 1) | |
S Jun 1, 2012 at 18:36 | history | suggested | famousgarkin | CC BY-SA 3.0 |
improved formatting
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Jun 1, 2012 at 18:35 | review | Suggested edits | |||
S Jun 1, 2012 at 18:36 | |||||
Jun 1, 2012 at 18:30 | history | asked | Sigh-AniDe | CC BY-SA 3.0 |