Timeline for Is it possible to generate Events and Hooks in Lua for any game without built-in support?
Current License: CC BY-SA 3.0
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Nov 30, 2016 at 19:58 | comment | added | Stefan Falk | As LUA gets compiled by the developers, they decide what LUA can do and what not. The game I want to get into does not allow e.g. to create a network socket. Do you know if it could be possible to inject a LUA function into the game in order to get more control? I want to be able to create a socket such that I am able to communicate over network in a later stage. | |
May 30, 2012 at 2:56 | history | answered | Perky | CC BY-SA 3.0 |