Timeline for Object-oriented Snake game design
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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May 27, 2012 at 18:11 | comment | added | tigrou | Another class name commonly used in games for same role as "GameObject" is "Actor". A actor is an object (eg: player or enemy) that can move on screen and interact with other objects. The class should hold attributes and methods that all actors have in common : position/rotation angle, texture/sprite number, current animation and such. | |
May 26, 2012 at 15:04 | comment | added | Miroslav Mares | Good idea, I have already thought about it, but only a little. I will think about it, definitely. | |
May 26, 2012 at 13:23 | history | answered | knight666 | CC BY-SA 3.0 |