Timeline for XNA:Rectangles Movement Behavior
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 16, 2020 at 10:15 | history | edited | CommunityBot |
Commonmark migration
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May 14, 2012 at 8:57 | vote | accept | samy | ||
May 14, 2012 at 0:22 | comment | added | Mike Cluck | Now you can ;) I'm glad that worked for you. | |
May 14, 2012 at 0:21 | answer | added | Mike Cluck | timeline score: 1 | |
May 13, 2012 at 19:38 | comment | added | samy | i read a litell about the error and use your suggustion and i just changed the List<Rectangle> to an arry and just update the position like you said and it solved my problem! i realy want to give you right answer :) | |
May 13, 2012 at 19:18 | comment | added | samy | i just tried that and i get an error:Error 1 Cannot modify the return value of 'System.Collections.Generic.List<Microsoft.Xna.Framework.Rectangle>.this[int]' so i have to create the rectangle every time i guess. | |
May 13, 2012 at 18:43 | comment | added | Mike Cluck | Just trying to make sure I understand: you're generating the collision rectangles on every update? Why not create them once then update the positions? | |
May 13, 2012 at 16:48 | history | asked | samy | CC BY-SA 3.0 |